File Referencing in Maya is invaluable for any animation pipeline, especially projects involving characters. To get the most out of reference, following a few key steps can save a lot of head ache later on down the line.
Ideally you should already be using referencing. But if you’re still holding off, read this!
A great way to make all the characters clearly different from each other, Put them all in one situation and watch, how they behave.
A great inspirational video. Each character doing their own thing but still in the same setting.