In the process of learning Maya I’ve been frantically searching the Internet for some sort of basic tutorial on creating a UV map for a model in Maya, unfortunately with little success. With some help from colleagues I’ve managed to work out the basics, but I thought it might be nice to record what I’ve learned. Maybe it will help you.
A nice simple tutorial explaining briefly how to unwrap textures onto your models.
Learn 3-point lighting the foundation for all professional studio lighting for video.
A simple tutorial on three point lighting setups.
Various tips and tricks for maya.